![]() Now everything work properly, maybe a other alternative should be use the production Unity Hub. 1.1 Give permissions to the Unity Hub AppImage file 1.2 Sign in to your Unity Technologies account 1.3 Activate license 1.4 Select a Free Personal License. Applications/Unity/Hub/Editor/2020.3.17f1/Unity.app/Contents/MacOS/Unity -batchmode -manualLicenseFile Unity_v2020.x.ulf -logfile The last step still failed with message "Cannot save the file".Ģ - Activate Unity license in command line (via Terminal) ![]() The alf license request file generate by default include version 2017.2.0 so I edit the file and replace by the right version in my case 2020.3.17f1 and I follow the standard process. We do everything we can to make our software available to as many people as possible and give it away free of charge to many of you. If the upload was successful and Unity detected that the file you chose was a license activation file, the filename appears in the text box with a green check mark. So I try a manual activation with menu "Activate with license request" like explain by this link when I select my ulf file and click on the button "Activate" I had message "Cannot save the file".ġ - Get the right version of Unity Engine installed. Select the Browse button and use your computer’s file browser to select the license activation (.alf) file from the create a license request file step. I got the error cannot activate licence when I open Unity Hub. Cannot activate License with Unity Hub 3.0.0.0-beta4 on macOS Big Sur.
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